The 2016 K-12 NMC/CoSN Horizon Report is an annual report that identifies trends in technology use and emerging technologies in education. After reviewing the report and considering my second grade classroom I have determined that my technology integration in mathematics is still lagging behind where it needs to be. It’s important to find more ways to provide a student centered learning environment where students have control over their learning and can explore math in their own ways. Creating an environment where students can be creators as suggested in the report I feel is more difficult in math than other content areas, but it’s important to find the tools to be able to help my students achieve the highest level of success possible. This can also be aided by creating collaborative learning situations so students can use each other in their explorations of content and also be the teachers and share what they have learned with their classmates. It will be important that I don’t force things and make sure I am using the appropriate technologies and not forcing things simply for the sake of integrating technology into my classroom. For math many of the tools available are online drill and practice and self-paced programs that use placement assessments to create a customized learning path for students which is very useful. It may be that technology can be used to increase engagement in math rather than just supplying instruction. For parent teacher conferences coming up in February every teacher has been tasked with creating a short presentation to send to parents in Class DOJO, which is an online behavior managements system that also provides communication tools for students and parents. This will be a perfect time to see what students can come up with to use technology to engage with math using technology. There are so many amazing things that technology can help us achieve and referencing this report is a great way to stay current on trends and emerging technologies.
Technology has become one of the cornerstones of our society as it impacts all facets of life as we currently know it. Cell phones, tablets, laptops, watches, Fitbit, GoPro, and the list goes on and on with us just considering the hardware that we interact with in our personal and professional lives. When we then factor in the apps, software, and all of the programs we interact with on all of these devices we can see that technology is vital to many of the things we do. In order for future generations to be successful, it is essential that they are knowledgeable in the use of many of these devices and software as well as how to use them responsibly. It is partly the responsibility of schools to help students become familiar with how to use technology in a meaningful way. In order to support the learning instruction should be supported by learning theory. “There exists a complementary relationship between constructivist practice and technology.” Technology creates a collaborative environment where students are the experts and they learn from each other. Using technology creates situations where students have a variety of ways to show mastery of content due to the flexibility of available tools.
The primary goal of education technology in my teaching and learning environment is to create an environment where “the use of technology is routine and transparent and where technology supports curricular goals.” This creates situations where the use of technology makes sense and does not feel forces or used simply for the sake of using technology. Students learn to use a variety of tools that allow them to express their mastery of content in transformational ways while also becoming good digital citizens.
Becoming a good digital citizen is the key to issues that should be addressed for students in their learning environment. This is a two part problem that needs to be addressed. First, students must become effective users of a variety of technology tools in order to effectively navigate the real world. Everything from banking, job interviews, travel, jobs, and even paying your bill at a restaurant is becoming more and more dependent on technology usage. Students need chances to interact with as many types of devices as possible. This will not only teach them the basics of using the different devices, but also open them to the possibilities available with different devices. More important than being able to use a variety of devices is being able to use them in a positive and responsible manner. Social media and the continuing advancements in technology have created a multitude of ways for people to use this technology in inappropriate ways. Teaching students to be good digital citizens means teaching students how to avoid using technology inappropriately and how to avoid being taken advantage by other people using technology. In order to accomplish this it is important for teacher to model ethical technology use and to also incorporate conversations about ethical technology use into regular lessons where technology is used.
9 resources for teaching digital citizenship. (n.d.). Retrieved January 22, 2017, from https://www.iste.org/explore/articleDetail?articleid=242
Edutopia. (2008, March 17). Why integrate technology into the curriculum?: The Reasons Are Many. Retrieved January 21, 2017, from https://www.edutopia.org/technology-integration-introduction
National Social Science Association. (n.d.). Retrieved January 22, 2017, from http://www.nssa.us/journals/2007-29-1/2007-29-1-15.htm